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The protocol can carry different type of data:


  • semantic information of the scene changes (new application, orientation change of the display)
  • input events
  • the graphical surface data itself (should be avoided in the virtualization environment: better way to the share graphical content is expected since access to common memory is possible)

24.05.2018 current implementations of the plugins:


(Questions, Criticism, Concerns... open for discussion)